package quickhit;

public class Level {
		private int levelNum;
		private int strLength;
		private int timeLimit;
		private int strTimes;
		private int perScore;
		
		public Level(int levelNum, int strLength, int timeLimit, int strTimes, int perScore) {
			super();
			this.levelNum = levelNum;
			this.strLength = strLength;
			this.timeLimit = timeLimit;
			this.strTimes = strTimes;
			this.perScore = perScore;
		}
		public Level() {
			
		}
		public int getLevelNum() {
			return levelNum;
		}
		public void setLevelNum(int levelNum) {
			this.levelNum = levelNum;
		}
		public int getStrLength() {
			return strLength;
		}
		public void setStrLength(int strLength) {
			this.strLength = strLength;
		}
		public int getTimeLimit() {
			return timeLimit;
		}
		public void setTimeLimit(int timeLimit) {
			this.timeLimit = timeLimit;
		}
		public int getStrTimes() {
			return strTimes;
		}
		public void setStrTimes(int strTimes) {
			this.strTimes = strTimes;
		}
		public int getPerScore() {
			return perScore;
		}
		public void setPerScore(int perScore) {
			this.perScore = perScore;
		}
}
